by Neszis » Jul 11, 2003 @ 6:50pm
I was looking around planethalflife.com and I discovered . It is basically the HalfLife client for free. From what I figure, since it was developed by Valve, Valve is making the source free or almost free. Although HL uses a vastly different and sophisticated graphics system than our PPCs, with the release of the 1910s, 5540s, and 2215s, it is obvious that PPCs are being advanced at a phenomenal rate. We are getting more memory, faster processors, and advanced software development. The main problem I see, besides the developmental problems with the HalfLife engine, is storage space. Since SD / CF cards are getting larger and cheaper, and microdrives are becoming more and more popular, soon (or maybe now) we may be able to place the HalLfe system on our pocket PCs. However, since much of that space (min 400 mb, if I remember correctly) is in high res textures and mods, I think that if we are able to tone it down to a PPCs size (lower res textures, simpler detail, etc. since the common PPC screen is half as large as HL's lowest res), we might be able to fit it on a far more common 256 mb SD / CF card. This could be a new cornerstone in PPC gaming and PPCs in general, as this is for (approx) the sixth year running the most popular online game ever. My current PPC (a 3835) is more powerful than my old P2 which I used to run HalfLife on perfectly.
Now, I have seen the HL porting thread with the satirical name in the PocketQuake forum. I think, though, that many of those problems pointed out there can be addressed since PPCs are moving along at an unprecedented rate. As an avid PPC gamer, I urge talented developers to think about this, or at least remember this for future consideration.
If you think I should post this somewhere else, just point me to it and I will. Thanks for your time,
~Neszis~