I'm a newbie in ppc programming and I'm planning to write a 2d game. I've two questions about audio programming, please help me to understand.
1. There are structures such as "WAVEFORMAT_MIDI" documented in ppc sdk, is it possible to play midi files using them together with waveOut family ?
2. I want the program to handle user inputs, character animations and sound effects while midi playing in the background, is it possible to do this with the MFC multithreaded programming ?
Thankyou