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Boring stuff...


Boring stuff...

Postby okku » Oct 30, 2003 @ 11:18pm

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Postby Conan » Oct 31, 2003 @ 10:40am

are you sure your project is correctly set up to find STL? The errors look just like the ones I had with PocketFrog when I did not have the correct settings for directories.
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Postby okku » Oct 31, 2003 @ 11:08am

No I am not sure that everything is correct setup.

What I am aware of is that you don’t have to build stlport separately, just add the path to the options-tools-directories-include files, which I have done.

(If I remove that path from the include files I get an error when I compile: cannot open include file 'vector' which seems to be correct).

But its complaining when I link... do I have to something more? Do I have to add some files to the project.
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Postby Conan » Oct 31, 2003 @ 2:42pm

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Postby fast_rx » Oct 31, 2003 @ 5:07pm

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Postby okku » Oct 31, 2003 @ 6:07pm

Thanks for the suggestion but, I need to get stlport to work, since i am doing my development mainly on PC, and just compiles sometimes to ppc, just to test.

It feels better if the code base is the same, even if STL should follow some standards.
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Postby mlepage » Oct 31, 2003 @ 6:41pm

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Postby okku » Nov 1, 2003 @ 5:47pm

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Postby rcp » Nov 1, 2003 @ 6:11pm

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Postby Pejo Software - Per » Nov 2, 2003 @ 11:04pm

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Postby okku » Nov 3, 2003 @ 11:49am

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