I'd like to know what type is faster: float or double on the ARM? My compiler uses double at this point but I'd like to speed it up a bit more by using float. Will I see a good gain?
I would also like to know if float type is enough for a compiler/interpreter use or I absolutely have to use double type variables?
Btw, my compiler uses no variable types at all. The internal of course do but the user doesn't know about it.
Regards,
Kornalius