Sony PSP
From IGN.
Scheduled to be launched in Japan at the end of the year (North America and Europe get it in the spring of 2005), The PSP is available in PlayStation 2 black with a 16:9 widescreen TFT LCD display that boasts over 16.7 million colors and a resolution of 480x272. Dimensionally, its numbers are 170mm x 74mm x 23mm with a weight of 260 grams. Basic portable functions like built-in stereo speakers, exterior headphone connector, brightness control and sound mode selectors are among the lineup of features, and the buttons mirror that of a PlayStation 2 controller almost exactly (Square, Triangle, X, and Circle face buttons, a digital pad, start, select, and an analog thumb stick populate the face, with two shoulder buttons on the top).
Additionally, the new system comes standard with USB 2.0 and 802.11b Wi-Fi wireless LAN connectors that allow for multiple PSPs to be simultaneously connected to one another. Data and software can then be downloaded either by using the wireless LAN connections or through the use of a Memory Stick Pro Duo. The PSP also adopts the small high-capacity optical medium Universal Media Disc, the UMD. This format not only allows for 1.8 GB of space, it also provides an extremely versatile format for games, music, and video.
Nintendo DS
Also from IGN.
The unit will feature a clamshell design and two back-lit LCD screens positioned vertically. Both screens are of the same resolution and are three inches diagonally apiece. Nintendo anticipates developers creating games with two independent perspectives, or the ability to hold chats with players during gameplay.
The lower screen will offer PDA-like touch capabilities, using either a finger or the included stylus pen. This enables users to activate an on-screen keyboard to send text, or draw directly to the screen. The touch screen will feature a tougher scratch-resistant film for extra durability.
Also built into the system is a microphone that can be used for several gameplay elements. The microphone is sensitive to any sound, and the software can be written to recognize anything from hand-claps to full-on voice commands. Nintendo even anticipates giving players the ability to chat voice over wireless internet.
That's right, the system will feature wireless connectivity, both using a Nintendo proprietary technology as well as 802.11 support for a wide array of network capabilities. Nintendo has mentioned the possibility of linking the system in hotspots all over the world for connectivity with players thousands of miles away. The system will even support single cartridge multiplayer much like the Game Boy Advance, where specially-written games can be sent wirelessly to cartridge-free Nintendo DS systems.
My opinion.
well thats some of the main features, no real stats on graphic power but the PSP is ahead in that I'm sure, with all the graphic power and big screen the PSP is fairly big in size (larger than what it looks like in the pic), a little too big if u ask me, with the use of disc type media for large memory capacity, along with its biger screen and advanced graphic power, battery power will surely take a large hit along with the price, I'd agree with rumors of around 2-3 hours of play which is horrible for a portable gaming system, if it were to compete with the DS it would take a large battery which will ultimately weigh this sucker down even more. It appears Sony is taking the GameGear, TurboExpress, Lynx aproach towards Portable gaming, which is not a good sign IMO. I like the DS's design, if they made the appearance more sleeker and futuristic, which I think they might (hopefully), all the better. Also the DS is said to use the stamp size SD type memory.