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pinging


pinging

Postby RwGast » Jan 10, 2002 @ 7:25pm

Does anyone know what the equivealent of ping32.dll is for winCE, or have a vb function that will ping? Does winCE even have a native way to ping without writeing your own ping program?
http://www.angelfire.com/ego/esoteric if you like to play quake3 keep your eye on this site
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Re: pinging

Postby RwGast » Jan 10, 2002 @ 8:06pm

Alright never mind that ping32.dll question. Does winsock.dll work the same way if there even is one?
http://www.angelfire.com/ego/esoteric if you like to play quake3 keep your eye on this site
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Re: pinging

Postby MirekCz » Jan 10, 2002 @ 8:23pm

haven't used it yet as I don't have any real machine to test it, but if you try the search in evc++ (evb?) help you will promptly see the well known winsock function names appear, so it's probably quite the same (or exactly the same) as on Win9x. Try it and you will know exactly:)
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Re: pinging

Postby RwGast » Jan 10, 2002 @ 8:44pm

Thank you, i havent been in front of my home computer to search for the function names but i will when i get there. I have been using my ppc for alot of network stuff lately and feel i lil gip'ed that i had to write an program just to retrive my ppc's dhcp ip address and that there seems to be no native tracert, netstat or ping programs.
http://www.angelfire.com/ego/esoteric if you like to play quake3 keep your eye on this site
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Re: pinging

Postby RwGast » Jan 11, 2002 @ 12:03am

Would you belive CE does not include any of the ICMP Structures that windows does, errrr!
http://www.angelfire.com/ego/esoteric if you like to play quake3 keep your eye on this site
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Re: pinging

Postby RwGast » Jan 11, 2002 @ 12:21am

So i got the structures working but eVB says winCE will not support user defined types passed to an api call. Anyone pass structures to win api functions in eVC?
http://www.angelfire.com/ego/esoteric if you like to play quake3 keep your eye on this site
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