Owner information at startup and any diary reminder causes my game to crash. The game is built using PocketFrog 0.7.0 which deals with these issues normally.
I have now excluded PocketFrog and Hekkus as possible causes of this problem by testing sample applications which work correctly when notifications happen.
Attempts to test using a pop-up box do not crash the game. Testing in the debugger just leaves me looking at a disassembly of something, not source.
Does anyone have a suggestion on how to debug this or what I could be doing in the game that would interfere with the notifications?
Also, is there any way to tell the OS not to process notifications during gameplay (as an alternative approach)