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Joggle Game Released - I need your help!


Postby fzammetti » Sep 3, 2004 @ 8:13pm

...and so I said to Mr. Gates: "$640 billion should be enough for anyone!"
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Postby Kzinti » Sep 3, 2004 @ 8:33pm

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Postby Bapdude » Sep 3, 2004 @ 9:32pm

Conan: It's encouraging to hear that someone else has had problems with the font class. I can't see why loading a font "bitmap" resource would be any different than loading a regular image resource (png, bmp, etc.) It's good that you found the problem after adding the extra font (so you easily knew what caused the problem). In my case, I had the game completed and working on WM2002. When I tried it on WM2003, and it didn't work, I had no clues as to the source of the problem.

Yeah, perhaps 11 fonts is a bit much. In one instance, I use 2 fonts (a white/black version of the same font), and draw them on top of each other for a shadow effect. The obvious solution (which I did), was to create a new font by combining the images to result in a single font with the shadow "built-in". This reduced my fonts to 10, and now the game works...pretty strange! 8O
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Postby abiemann » Sep 5, 2004 @ 6:20am

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Postby denthorq » Sep 20, 2004 @ 7:41am

It's worth the wait...
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