From my experience, when a program runs on 20 devices and doesn't run on 1 device, it is often that a bug in my code only manifests on that 1 device, and simply does not cause a fatal error on the others.
That's a good point. I suspect there is something in my code that this particular device doesn't like. The problem for me is how to sensitize this bug without having device #21.
I tested it on my e805 running SE and it indeed locks the pda before showing anything
but I also noticed that after installing it my own game would lock up the pda before starting too.
After uninstalling Joggle my game runs fine.
I would guess the game is locking up because it is installing the gapi dll from w2k3FE on the windows folder.
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