It doesn't work for everyone. Some people hate it, either for it's badly written C code or for it's hiding of Windows CE basics. I wrote it so I don't have to see those basics everytime I start a new project, btw. 

 I really hate winmain. This afternoon I coded the sprites unlimited demo, and it took me just one hour, just because I could start with<br><br>void main()<br>{<br>   PIXEL* buffer = (PIXEL*)getbuffer();<br>}<br><br>The rest comes naturally. 

 Coding rocks.<br><br>- Jacco.