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Descent development


Re: Descent development

Postby Phantom » Sep 13, 2001 @ 10:32am

Carp, thanks for the info. I'll be away till Monday (wedding of my sister in law on Friday), but on Monday I'll fix this one.
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Re: Descent development

Postby Orpe » Sep 15, 2001 @ 8:52am

Hi,<br><br>I recognise this problem, the misalignment is due to the polygon model data which is processed in interp.c and read in, in bm.c. <br><br>One solution is to change the code that reads this data so that it always reads it byte by byte.<br>The other, and better solution is to re-align the data. I've written some code that does this, you can find the changes in . With these changes (and some other minor ones) I managed to get into the game on my Casio E-115. Although there are quite a few problems left =)<br><br>The reason I know what I know about this is that I started porting descent myself back when PocketQuake was released. I got it running at 8fps on my E-115. I also based the port on the original Mac sources. However, I never finished the port as I lost interest when the fun part was over + had to focus on other things.<br><br>If anyone is interested I could release that source code and perhaps some of the parts could be integrated into your descent port. If nothing else it gives some clues as to which fonts should be used and things like that... (Basically, the existing Macintosh code must be converted back to use a 320x200 screen size here and there).<br><br>An executable for Casio E-115:s built from my source code can be found here (in case someone wants to know what it's like to play descent on a <br>PocketPC. (The controls are quite a big problem...))<br><br>.<br><br>NOTE: Because of the well-known lag problem in the Casio keyboard driver this executable bypasses that driver and reads the key status directly from memory. Therefore this executable will only work on Casio E-115 and VERY similar Casio devices. It has only been tested on a E-115.<br>The descent files must be placed in <br>\descent\<br>The files required are:<br>DESCENT.HOG and DESCENT.PIG from the 1.5 PC version of Descent.<br><br>To play:<br>Start the game, it takes about 20 seconds for the data to load so be patient. (Due to naive<br>implementation of fread).<br><br>In the menu, select things using the "recorder-button".<br>NOTE: be careful, the full menu system is not implemented so you might not be able to get back if you go into the wrong menu...<br>Just do New Game->Rookie and the game will start.<br><br>/Roland
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Re: Descent development

Postby suchiaruzu » Sep 15, 2001 @ 9:54am

Great, thanks a lot!!!<br>Can I put it to my CF-Card? I think so...<br>For some reason I think I'm the only one of the main board members who owns an E-115... :-D
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Re: Descent development

Postby jongjungbu » Sep 15, 2001 @ 9:59am

U might be right
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Re: Descent development

Postby RwGast » Sep 15, 2001 @ 2:57pm

Wow thats cool i wonder why ir runs at 8fps, Jacco said he expected to run pretty fast.
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Re: Descent development

Postby suchiaruzu » Sep 15, 2001 @ 3:27pm

I've got an error saying something like "Oh master of all masters, I need more lines. You gave me 555 of these, but we need 629."<br>at least something like that... ;)
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Re: Descent development

Postby Paul » Sep 15, 2001 @ 3:29pm

haha, thats some funny shit.
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Re: Descent development

Postby COVERT » Sep 15, 2001 @ 5:11pm

Umm, where do I get the other files necessary to play, like DESCENT.PIG and DESCENT.HOG?  Does Descent even have a website?
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Re: Descent development

Postby suchiaruzu » Sep 15, 2001 @ 5:51pm

buy descent or get it off the warez (difficult, no site works). try irc...
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Re: Descent development

Postby RwGast » Sep 15, 2001 @ 6:15pm

Dont bother no one on irc has old games like that.
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Re: Descent development

Postby Paul » Sep 15, 2001 @ 6:21pm

abandonware
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Re: Descent development

Postby Mark (killzat) » Sep 16, 2001 @ 5:58am

You will find Descent was released as Shareware much like the first episode of Doom etc. Just hunt for 'Descent shareware' and after many fail attempts you might find it.<br><br>If somebody does then post a link, thanks.
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Re: Descent development

Postby Mark (killzat) » Sep 16, 2001 @ 6:07am

Ok found it, although nobody seems to have the shareware v1.5, only v1.4 - not that it makes any difference:<br><br>http://descent2.com/shareware/d1/
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Re: Descent development

Postby Klesk » Sep 16, 2001 @ 7:12am

can someone upload the files i need for playing?<br>i have win me, and with dos things i always have lots of problems, even with the setup... :(
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Re: Descent development

Postby Moose or Chuck » Sep 16, 2001 @ 8:55am

I have WinME and I have no problems with DOS stuff... What do you mean by problems?
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