This site is no longer active and is available for archival purposes only. Registration and login is disabled.

OpenGL ES bindings for .NET


OpenGL ES bindings for .NET

Postby hm » Jan 22, 2005 @ 9:18pm

User avatar
hm
pm Member
 
Posts: 201
Joined: Dec 28, 2003 @ 8:47pm
Location: Seattle, WA


Postby dan.p » Jan 25, 2005 @ 7:38am

You'd have to create a wrapper yourself. There are a few people who are working on a wrapper (which actually works great and is basically finished) for desktop OpenGL, which can be found here: www.taoframework.com . Unfortunately there isn't one for OpenGL ES yet. You could possibly contact them and ask if they'd be interested. Otherwise you could download the source (which I believe is available) of their wrapper and see how it's done, then create your own.
dan.p
pm Member
 
Posts: 89
Joined: Jan 6, 2005 @ 6:49am


Postby hm » Jan 25, 2005 @ 5:15pm

User avatar
hm
pm Member
 
Posts: 201
Joined: Dec 28, 2003 @ 8:47pm
Location: Seattle, WA


Return to Windows Mobile


Sort


Forum Description

A discussion forum for mobile device developers on the Windows Mobile platform. Any platform specific topics are welcome.

Moderators:

Dan East, sponge, Digby, David Horn, Kevin Gelso, RICoder

Forum permissions

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum