heh scratch that - those tweaks assumed that pocket quake used normal quake commands

<br>i suggests that you ignore that 1st post and try this instead.<br>--<br>//OrBy's Cassiopia E-125 CFG File<br><br>_snd_mixahead "0.3"<br>bgmvolume "0"<br>volume "0.5"<br>crosshair "1" <br>_cl_name "OrBy"<br><br>//always run on<br>cl_backspeed "400.000000"<br>cl_forwardspeed "400.000000"<br><br>//hardware buttons<br>bind "AUX1" "timedemo demo1" //left high<br>bind "AUX2" "centerview" //left low<br>bind "AUX3" "impulse 10" //right high<br>bind "AUX4" "+attack" //right low left<br>bind "AUX5" "+jump" //right low tight<br>bind "JOY1" "toggleconsole" //left center<br><br>//onscreen buttons<br>bind "AUX22" "impulse 255" //scream face<br>bind "AUX23" "god" //quad<br>bind "AUX21" "impulse 9" //a & b<br><br>menu_main<br>--<br><br>