Hi Kornalius,
thanks for your hint re landscape mode. I found the g_init() before I asked and was confused, that this was not working on my PC. After your hint I tried it again, but this time compiling it to my pocket pc. And there it is working absoloutly great. It is only on the PC where the dimensions are changed, but it is not turned into landscape. Thanks for this !
One more question re the Sprite collide function. When I am creating sprites, I mask the invisible parts like in your examples with color G_RGB(255, 0, 255). But the collide functions are detecting collisions even on those invisible parts.
I would like to create a big sprite (320x240) for displaying a cave wher let´s say a space ship is flying around. All areas wich are alowed to fly should be color G_RGB(255, 0, 255), so invisible. But this is not working ...
Any soloutions for this ???
Thanks in advance,
DirectDance