by scihunter » Jun 2, 2007 @ 7:40pm
Hi Edge,
I have a question which is very important for me. The question is: which is the best way to handle the animations of the characters. A few ways that come into my head:
1) Making a separate milkshape file for each animation cycle(walk, idle, run ...)
2) Make a one milkshape model with a range of animation cycles and than somehow call the exact animation cycle you need (walk, idle, run ...), just don't know how to do it because you have a time based animation system.
Any help would be great.