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SH3 0.0.6?


SH3 0.0.6?

Postby Paul » Apr 19, 2001 @ 5:54am

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Re: SH3 0.0.6?

Postby Moose or Chuck » Apr 19, 2001 @ 6:45am

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Re: SH3 0.0.6?

Postby Diego Cueva » Apr 19, 2001 @ 7:11am

By the way, how does it run in Jornadas? I mean, does it stay too choppy?<br><br>Diego Cueva<br>Last modification: Diego Cueva - 04/19/01 at 04:11:05
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Re: SH3 0.0.6?

Postby Paul » Apr 19, 2001 @ 7:22am

When I first heard what it was like I thought it would be terrible, but with these custom maps its not that bad.<br><br>I was surprised to find I could still beat the Reaper bots anyway :)
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Re: SH3 0.0.6?

Postby randall » Apr 19, 2001 @ 7:27am

Hey Paul, I like your new tagline: "all things pocketQuake" :)
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Re: SH3 0.0.6?

Postby Paul » Apr 19, 2001 @ 7:35am

Yeah... I came up with that, you know ;)
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Re: SH3 0.0.6?

Postby randall » Apr 19, 2001 @ 7:48am

okay, I'll let you get away with that "this time". :)
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Re: SH3 0.0.6?

Postby Diego Cueva » Apr 19, 2001 @ 8:09am

It´s good to know that all pocketpcs can play PQ smoothly with at least custom maps. This means that I need to continue working in my "PQomplex" map again... oh boy... :)<br><br>Diego Cueva<br><br>Last modification: Diego Cueva - 04/19/01 at 05:09:11
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Re: SH3 0.0.6?

Postby randall » Apr 19, 2001 @ 8:12am

Diego, do you need any custom textures? I have a bunch of realworld textures I didn't use (yet).
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Re: SH3 0.0.6?

Postby Diego Cueva » Apr 19, 2001 @ 8:15am

Wow, thanks randall. Please, send it to me.<br><br>I will try to go back to work with the map tomorrow.<br><br>Diego Cueva
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Re: SH3 0.0.6?

Postby randall » Apr 19, 2001 @ 8:19am

I don't have them all in a single WAD, yet. Is there anything specific you may need right away, like bricks, concrete or doors?
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Re: SH3 0.0.6?

Postby Diego Cueva » Apr 19, 2001 @ 8:22am

Yes. One of my maps is PQomplex, a port of the Complex map from Perfectdark and Goldeneye. I need concrete and some mettalic textures for the floor. <br><br>Diego Cueva
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Re: SH3 0.0.6?

Postby Diego Cueva » Apr 19, 2001 @ 8:23am

Oh, and if you could send me some brick textures to use in another map I would appreciate too. Thanks Randall.<br><br>Diego Cueva
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Re: SH3 0.0.6?

Postby randall » Apr 19, 2001 @ 8:26am

I don't recall the Complex map, so I'll see what I can muster up.<br><br>This may actually make me get my ass in gear and organize my custom texture library. :)
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Re: SH3 0.0.6?

Postby Paul » Apr 19, 2001 @ 8:29am

When do you think you'll finish it, Diego?
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