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What other PC games have been ported to Pocket PC?


Re: What other PC games have been ported to Pocket PC?

Postby Russ Smith » Mar 14, 2001 @ 11:28am

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Re: What other PC games have been ported to Pocket PC?

Postby Moose or Chuck » Mar 14, 2001 @ 3:29pm

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Re: What other PC games have been ported to Pocket PC?

Postby randall » Mar 14, 2001 @ 5:13pm

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Re: What other PC games have been ported to Pocket PC?

Postby Guest4 » Mar 21, 2001 @ 6:15pm

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Re: What other PC games have been ported to Pocket PC?

Postby Dr. Phat » Mar 21, 2001 @ 7:02pm

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Re: What other PC games have been ported to Pocket PC?

Postby Warren » Mar 21, 2001 @ 7:38pm

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Re: What other PC games have been ported to Pocket PC?

Postby Warren » Mar 21, 2001 @ 8:16pm

Oh! What about Carmageddon 1!! I have the whole series of Carmageddon (the most violent games ever, outlawed in Europe and South America, but there a UK version for Europe). Carma 1 is a little old, but like you can put Carmageddon 3 it a PPC? If you've never heard of Carmageddon, it's a "racing" game. There's 3 ways to win a race. Actually finish the lap race (yeah right), destroy all other oppentents, or kill every pedestrian on the map (usually 300-1000). The game is very realistic, especially the gory pedestrians. And don't think killing pedestrians in the game is bad, because you get points for it, and if you kill them in a creative way (put them off a roof, hit them backwards, ram them into a wall...) you get bonus points. This is the game that encourages real life violence. It's the only game ever, where when I first played, I thought I was going to puke from the gore and carnage. Now I don't even think before making a pedestrian spin in the air! I don't think that's healthy though. If you don't have it, you can download the demo (get Carmageddon 3). I think you can only get the UK version demo, which is zombie pedestrians instead of people. I rate the game a 10 easily, from gameplay, graphics, sounds (people screaming as their legs are pulled under the car), and of course, violence. Carmageddon 1 isn't as disgusting as Carma 3, because in Carma 1, if you hit a pedestrian, they will die, but in Carma 2 and 3, it takes either one real good hit, or a few hits, so you can enjoy the maiming, dismembering (they hop around on 1 leg!), and bone crackiling sounds. Carmageddon 1 for PPC!
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Re: What other PC games have been ported to Pocket PC?

Postby ShovelhEd » Mar 21, 2001 @ 8:32pm

How about a port of Blood?  Used to play a lot of that game in school!!  kicked ass.
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Re: What other PC games have been ported to Pocket PC?

Postby Dr. Phat » Mar 21, 2001 @ 8:35pm

I'm pushing for Pong! But as long as we are hoping, what about the original WingCommander? htat would be cool!
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Re: What other PC games have been ported to Pocket PC?

Postby Mr Visitor » Mar 22, 2001 @ 7:41am

What about the original Grand Prix by geoff crammond.  That should go like stink on any Pocket PC.<br><br>I rekon the Pocket PC market could be *very* lucrative for the game houses of the early 90's. <br><br>All they need to do is digout the source code and mess about with it for a couple of days~ (joke!) and then sell it on at £30 :)<br><br><br>Come to think about it..  all those companies are probably owned by eidos now :)
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Re: What other PC games have been ported to Pocket PC?

Postby Moose or Chuck » Mar 22, 2001 @ 8:00am

Hey, that reminds me. Does anyone know of a good decompiler? :), seriously though. I created a hunky doory game using one of those cheap as game maker software and want to port it to my Pocket PC. It's actually a very fun game. a remake of Astrosmash for the intellivision. It's called: Astro-Mash<br>You can download it here if you want it:<br>http://thunder.prohosting.com/~moose/files/astro.zip<br>I think that's the link. If you try to download it and it doesn't work just tell me.<br><br>EDIT: Note: that may be an older version of it. That's my old server, my domain name is not working for some reason.Last modification: Moose Master - 03/22/01 at 05:00:09
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Re: What other PC games have been ported to Pocket PC?

Postby Moose or Chuck » Mar 22, 2001 @ 10:22am

Atleast the games I want ported are reasonable. Soldier of Fortune REQUIRES a 3D Graphics Accelerater. Get real guys<br>Games I want ported/cloned or otherwise:<br><br>Road & Track Presents: The Need for Speed<br>Ultima Underworld: The Stygian Abyss<br>X-Com: UFO Defense (aka Enemy Unknown) or X-Com: Apocolypse<br>Wing Commander I<br>Descent I<br>King's Quest VI<br>Heretic<br>(now some newer ones)<br>Diablo I<br>Sid Meier's Alpha Centauri<br>Magic The Gathering<br>Age of Empires/Red Alert<br>Battlezone I<br>We also need a good Zelda-ish RPG like this one:<br>http://thunder.prohosting.com/~moose/koplio.gif<br><br>I believe that all of these are very possible with a large enough memory card. Battlezone is the only one that would be a true problem. Magic The Gathering is real cheap game, someone could easily make a clone of it using the graphics on the CD for the cards as a "feature."<br>These are also pretty much listed in the order I want them too. I hope someone is reading this, someone from a company that makes one of these games, or someone that has lots of programming knowledge.<br>Last modification: Moose Master - 03/22/01 at 07:22:33
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Re: What other PC games have been ported to Pocket PC?

Postby randall » Mar 22, 2001 @ 3:03pm

Decompilers work, but they don't work. Doesn't make much sense does it?<br><br>I've only worked with ASM and VB decompilers, but this applies to nearly any reverse-engineering project.<br><br>Decompilers will (sometimes) give you the correct code. Without comments and the original variable names (among other things) the code is pretty difficult to read. Nothing is organized. You would need something that would give you [workable] C or C++ code in order to recompile it for PPC. Even then, it wouldn't be guaranteed to work.<br><br>This is why it is so difficult to reverse-engineer, and why the source code is so important.<br><br><br><br>
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Re: What other PC games have been ported to Pocket PC?

Postby Warren » Mar 22, 2001 @ 4:22pm

Descent 1 would be the best game from PPC, there's no game like it around for PPC.
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Re: What other PC games have been ported to Pocket PC?

Postby Moose or Chuck » Mar 22, 2001 @ 5:59pm

And I believe Descent would be easier to control than Doom or Quake. You'd have one button for strafing and one for the booster, then another for firing. The D-Pad would be the turning or looking controls. A lot simpler I'd think, but I think more elaborately than most.
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