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TFC for QUAKE!


TFC for QUAKE!

Postby Moose or Chuck » Apr 25, 2001 @ 5:33pm

i never new this existed Team Fortess for quake 1 but sorry i doubt this will run on ppc. But i'm off to play it now, this looks fun :)
Moose or Chuck
 


Re: TFC for QUAKE!

Postby Paul » Apr 26, 2001 @ 3:50am

its not tfc its tf, the first tf ever<br><br>show some respect!<br>Last modification: Paul - 04/26/01 at 00:50:00
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Re: TFC for QUAKE!

Postby Moose or Chuck » Apr 26, 2001 @ 3:50pm

That's why Team Fortress for HL is called Team Fortress Classic, not just TF, because TF was originally for Quake. You don't know your MOD history too well, Chuck.
Moose or Chuck
 


Re: TFC for QUAKE!

Postby Paul » Apr 26, 2001 @ 4:01pm

to be fair moose, he IS a dumbass, don't listen to him
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Re: TFC for QUAKE!

Postby NeonDragon » Apr 26, 2001 @ 4:27pm

Is there any chance of QuakeWorld ever being ported to PocketPC? I would love being able to play TF over the internet on my iPAQ. :)
NeonDragon
 


Re: TFC for QUAKE!

Postby Paul » Apr 26, 2001 @ 4:31pm

you should be able to play TF using the mod with the current version of pocketquake
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Re: TFC for QUAKE!

Postby NeonDragon » Apr 26, 2001 @ 6:29pm

Can the current version connect to QuakeWorld servers?:)<br><br>I don't think any TF servers for normal quake still exist.
NeonDragon
 


Re: TFC for QUAKE!

Postby Moose or Chuck » Apr 26, 2001 @ 6:50pm

PQ is not QuakeWorld compliant... atleast from what I've heard.
Moose or Chuck
 


Re: TFC for QUAKE!

Postby Moose or Chuck » Apr 26, 2001 @ 7:55pm

TF is really big, and i tthink its got alot of wpolys not sure i'll run r_speeds next time i play it for u lamerz :)
Moose or Chuck
 


Re: TFC for QUAKE!

Postby Moose or Chuck » Apr 26, 2001 @ 9:11pm

and sorry, i played quake when i was like 11 i never played multiplayer or anything so don't get all over my ass because i didn't know TF came out for anything else :(
Moose or Chuck
 


Re: TFC for QUAKE!

Postby 999 » Apr 29, 2001 @ 11:13pm

This is a pretty sweet mod, especially since it's got Team Play:<br>Image<br><br>:)<br><br>Last modification: 999 - 04/29/01 at 20:13:03
Image
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Re: TFC for QUAKE!

Postby Moose or Chuck » Apr 30, 2001 @ 3:20pm

so um when u releasein that :) i wanna play tf :)
Moose or Chuck
 


Re: TFC for QUAKE!

Postby 999 » Apr 30, 2001 @ 6:39pm

To play TF on a Casio, you have to make one huge honking pak0.pak file with all the TF and Quake base files. This is due to the little problem with Command-Lines on a MIPS device. I'm not sure if it's the unit, or PocketQuake, but until Dan can investigate, Casio users will have to use "Brute Force" to play Mods.<br><br>My TF pak file is 9 megs, and gzipped to a little under 3 megs, and my base pak0.pak file is 5 megs, and gzipped down to 2.6 megs. Do the math on that and you'll have your big TF pak numbers give or take a few K. A quick side note on the PAK file, TF requires more than the pop.lmp file from the registered pak1.pak file to run. You'll basically need the entire contents of the progs file in the pak1.pak file as well, including some other odds and ends.<br><br>I might post the ARM TF pak file. That means MIPS users can copy it's files to their base pak0.pak file and use brute force to play TF.<br><br>
Image
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Re: TFC for QUAKE!

Postby Paul » May 1, 2001 @ 5:23am

I really really really need to get a cf card
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Re: TFC for QUAKE!

Postby Moose or Chuck » May 1, 2001 @ 9:39pm

i really really am gonna buy a microdrive as soon as i start my new job.
Moose or Chuck
 


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