by randall » May 7, 2001 @ 6:54pm
Oh, it's definately a problem with Mips PocketQuake 0.061.<br><br>It is just supposed to reload the same level, without any changes of skill or anything. It works perfectly under WinQuake.<br><br>My biggest concern is that people who have overclocked their PPC may have to HARD RESET. Mine isn't overclocked, so I can't determine what may happen.<br><br>The shitty thing is that trigger_changelevel is the only way I know of letting the player know they succeeded in the objectives. So it is kind of manditory.<br><br>Last modification: randall - 05/07/01 at 15:54:51