I've released Pocket Quake 0.062. This is only a bug-fix of 0.061, which corrects the -game command line parameter. If you already have 0.061 then you only need to upgrade if you use custom maps, mods or bots (which requires the registered pak file).<br><br><br><br>Dan East
Cool, when should we expect a big update to PQ? (I´m NOT trying to hurry up you Dan, just a question) <br><br>Last modification: Diego Cueva - 06/07/01 at 17:23:53
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Last modification: Diego Cueva - 04/31/03 at 17:32:04 I´m currently listening to my PC´s fan
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Probably a month at least. I'm going on vacation next week, etc. I may decide to incorporate less of the features I have in mind just to produce it a bit sooner.<br><br>Dan East
BTW, I took care of the -game bug quickly because we've got several very talented people here creating some amazing custom stuff for PQ. That particular bug was really hindering their efforts, mainly by making it very difficult for others to make use of their work.<br><br>Dan East
Do you have any plans to updated PQ for the PPC wide screens (Jornada 680/720, MobilePro's)? I've been Quake'ing to play ever since I saw the first message. I was disappointed not to have a compatible handheld.
Sweet now i can play all those RA and Rail Arena stuff things. And umm for the last time, dan will not be developing for HPC at this time, the source code is available at the site, just download it and work on it yourselve.
There was a bug that affected that specific command for all devices. AFAIK the other commands should all work, unless there is another instance of a specific bug affecting an individual command.<br><br>Dan East
All the commands I have tested work now, including some of the less-used ones. The only one that hasn't been working in 0.061 was -game... and that one is probably the singlemost important parameter.
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