Now that PQ is more custom pak friendly, I've had a go with slapping together another modpak.<br><br>I was originally going to post the NavySeals mod, which is as close to CS as you'll ever get on PQ. It's got the MP5, Flashbang, and other cool CS goodies. Only problem is, the bots only work on e1m1

It gets really slow, not to mention the bots move painfully slow already.<br><br>Anyhow, I happened to stumble across something that just caught my immediate attention, Minion. Minion is a strategy oriented mod that takes part on two fields, 1- a chess-like playing board and 2- a mini deathmatch arena.<br><br>

<br><br>The idea is to wipeout your opponents pieces by engaging them in a DM type fight to the finish. Because it's a "Chess-like" game, the players are not limited to just Quake-Guys, and most importantly, nor are you limited to playing as him

I haven't had a chance to play each of the monsters, but I did play as the fiend and spider. The spider is really powerful, and can paralize it's opponent. The fiend had a plethora of attacks, the traditional jumping attack, the swipe, a bloody venom spit, and puking up explosive gib heads

It's safe to reckon all the other characters also have multiple attacks, except for the QuakeGuy, who is deemed the lowliest of characters, and only wields an Axe.<br><br>Now the strategy comes into play on the board itself. It has 4 orbs in each of the corners which play a vital part in the board's gameplay. By resting your piece on an orb, you gain magic points. The points can be cashed in for health, ammo, or you can call in new pieces to add to you army, and even cast spells against your opponent. The game soon becomes a power struggle, as you are forced into confrontation while you're stockpiling magic points via orb-squatting. You start the game short-handed and are extremely outclassed, but with time and strategy, you'll soon start taking out more and more pieces.<br><br>I have yet to beat this, but it sure is fun trying. The game runs fine on my iPAQ w/o overclocking. Unfortunately, the map is for a PC, and thus is somewhat slow in areas in the DM arena. It's still faster than stock id maps however

I'm looking into creating a PPC map for this, as I'm really liking this Mod a lot

<br><br><br><br><br>As always, you need to have the registered Quake to play this Mod. Btw- it requires a lot of the files from the default pak files (mainly monster mdl and sound files).<br>