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Ipaq 3150 (black and white) works with Quake?


Ipaq 3150 (black and white) works with Quake?

Postby Bryant » Jul 5, 2001 @ 1:50pm

I was wondering if the non-color version of the ipaq will have any trouble with quake.. thanks
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Re: Ipaq 3150 (black and white) works with Quake?

Postby Paul » Jul 5, 2001 @ 1:52pm

the non-colour ipaq is non-colour through hardware methinks, which means it wont be able to run quake... sorry
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Re: Ipaq 3150 (black and white) works with Quake?

Postby Moose or Chuck » Jul 5, 2001 @ 3:32pm

Paul, that would be the reason why it WOULD play quake. If it processes the 565 colors internally and outputted them to a B&W display then it would work. But is that even a PocketPC? Why not try it?
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Re: Ipaq 3150 (black and white) works with Quake?

Postby Paul » Jul 5, 2001 @ 3:40pm

oh yeah of course, i'm getting confused...
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Re: Ipaq 3150 (black and white) works with Quake?

Postby Ryan K » Jul 7, 2001 @ 5:14pm

It doesn't =(  . I've heard some developers say that it would be pretty easy to write some conversion code in the frame buffer that allowed GAPI based games like PocketQuake to run - so maybe if we ask really nicely they'll make a PocketQuake port for the 3150.
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Re: Ipaq 3150 (black and white) works with Quake?

Postby Matt Keys » Jul 7, 2001 @ 6:14pm

Im not sure how playable it would be in greyscale, how many shades of grey does that thing have? Wasnt the whole greyscale iPAQ geared towards people that dont need the multimedia side of things, but instead want the device for PIM and stuff?
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Re: Ipaq 3150 (black and white) works with Quake?

Postby Larry Bank » Jul 7, 2001 @ 11:40pm

Take it from someone who owns a b&w iPAQ - you don't want to use it for gaming. It has a 16-gray level PASSIVE MATRIX display.  What that means is that any moving object becomes a blur or disappears.  Someone with a high tolerance for a poor display might do it, but it is not a good gaming machine.<br><br>P.S. My emulators (PacMan, DigDug, etc.) do work on this device :)  It is pretty easy to translate the pixels to be 4-bits.<br>
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