by DeadTaco » Aug 2, 2001 @ 7:34pm
I've been reading multiple messages saying how torches dramatically decrease framerates (mostly due to lighting effects and CPU calculations for them). I realize that torches add to levels, but is there a way to modify the quake code to terminate all torches on any map? I posted something in another forum about this but haven't gotten a response yet.<br>I just figured that someone could make the code for torches in quake become nullified, therefore eradicating all torches and speeding up the game significantly. Any ideas? Uh...ok, I'm done.