Sorry, I haven't gotten back to you in a little while. I've been kind of bussy with real world things (Who needs the real world though, when I have the PQ forum, lol). As for a story line, here is a basic plot that I am working on in steps. None of the details are done, and it is still (and will always be) open for change.<br>They are numbered by levels<br>1. In the first level you have to break into a secret prison in a jungle island. You have to get through alarms, and try not to be noticed. This is a stelth level.<br>2. You have to go through this prison/lab (it is high tech, not old and beat up), and you have to rescue this beautiful scientist who is being help hostage, once again, this is a stelth mission. This girl knows the equations to make a really big bomb.<br>3-5. In these levels, you are going through 3 different terains (I thought that an ice capped mountian (or something with snow), somewhere along a river, and also in a city would be nice). In each of these places you have to recover plans, or destroy parts of this weapon that they have already started to build from this girls ideas.<br>6. The enemy has hi-jacked a nuclear sub, and are threatening to run it into a major sea port, and cause its core to have a melt down if they are not given back the girl and the plans. You have to try and stop them, but you need the girl (co-opp) with you to stop the meltdown from occuring. Needless to say, you stop it, but the girl is captured.<br>7-8. This is where the muffin comes into play, just kidding

. During the first level you have to find the new hideout (you chose the terain), and in the second part you have to rescue the girl again.<br>9. Unfortunatly they tortured the girl, so she gave the enemy new and detailed plans of how to build this bomb, and they are fast at work. During this level, you have to go into a factory (or so it seems from the outside, it is really another lab. Here you have to recover the plans again, and destroy all pieces of the bomb (using a defuser that you have to find in the level, for the part that detinates).<br>10. Guess what, it turns out that they had made a copy of the plans (why don't they ever think of that in real James Bond Movies?) and they have completed another bomb. Co-op time. The bomb is at a digging site in the desert in nevada. They plan on burring it under the ground, because the waves will be enough to destroy all of western US (why they want to has not yet been decided). It is your job to stop the digging crew, and desroy the cable that sends the detination signal.<br>11. It turns out that there is also a remote used to detenate it, and in this level you have a time limit where you have to chase after the main guy, and kill him, before he presses the button.<br><br>As you can see, this has a lot of holes, and a lot of room for improvement. Tell me what I should change.