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pQuake2 Release Date


pQuake2 Release Date

Postby Dan East » Jan 8, 2002 @ 10:09am

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Re: pQuake2 Release Date

Postby paul » Jan 8, 2002 @ 10:15am

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Re: pQuake2 Release Date

Postby Warren » Jan 8, 2002 @ 9:02pm

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Re: pQuake2 Release Date

Postby Chris Edwards » Jan 8, 2002 @ 9:13pm

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Re: pQuake2 Release Date

Postby RwGast » Jan 8, 2002 @ 9:13pm

http://www.angelfire.com/ego/esoteric if you like to play quake3 keep your eye on this site
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Re: pQuake2 Release Date

Postby Bjorn Keizers » Jan 10, 2002 @ 5:16am

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Re: pQuake2 Release Date

Postby randall » Jan 10, 2002 @ 5:40am

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Re: pQuake2 Release Date

Postby Mark (Killzat) » Jan 10, 2002 @ 12:06pm

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Postby Guest » Jan 14, 2002 @ 5:30am

I am gullible. Seriously. You probably are joking, but I believe that Dan could do it.
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Postby James S » Jan 14, 2002 @ 9:01pm

There's a post about miniGL on sourceforge.net. Someone ported rudimentary GL routines to the PalmOS. It doesn't accelerate anything, it's just so it can be programmed in a familiar library of functions. If someone could port it to the PocketPC then we'd probably have a simpler time of porting other software 3 dimensional in nature. Search this forum, it's here somewhere.
But SourceForge is more like SourceForget if you ask me :/
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Postby Tachion » Jan 14, 2002 @ 9:46pm

Hmm... I honestly don't know if a PPC with a 3D accelerator would even be worth it. Battery life is already limited as it is, so imagine how much power a 3D accelerator would drain. I would rather have a floating point processor...
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Postby Chris Edwards » Jan 14, 2002 @ 9:47pm

We need fuel cell powered pocket pc's :)
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Postby RwGast » Jan 14, 2002 @ 9:49pm

This sucks evertime theres a new post in here im hopin its Dan with a d/l link but its not.
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Postby James S » Jan 14, 2002 @ 10:23pm

Chris, they do make fuel cells that instantly recharge your battery. I forget what they're called, but mobileplanet.com sells them.
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Postby Matt Keys » Jan 14, 2002 @ 10:45pm

The one time use thing made me not want them.
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