by RwGast » Jan 26, 2002 @ 8:28am
Pewww ok i have a bot ported it compiles fine but for some reason pq2 doesnt seam to load the custom dll. I noticed you changed the project name to game.dll wich didnt seam to work, i also tried gamex86.dll wich didnt seam to work. I added a simple console command to call a gi.bprintf and it just kept saying it as chat text when i tried to run the command. I know that the console command i added was 100% right and the one to add bots is right. The only thing i can think of is quake wont switch dll files from its original. Do you think this is a possibility?