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fate of atlantis bug in 021702-1-MIPS


fate of atlantis bug in 021702-1-MIPS

Postby R » Feb 18, 2002 @ 6:18pm

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Postby Arisme » Feb 18, 2002 @ 6:25pm

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Why are there no people!

Postby riddick » Mar 25, 2002 @ 2:13pm

I noticed that people in front of the hotel in Monte Carlo are not walking on the ground but instead walking through the air ... from upper-left corner to lower right and so .... perhaps this is why he don't see any people: They just walk somewhere out of the screen ...

My config:
PocketSCUMM 032302-1
iPAQ H3660 with PPC2002
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Postby suchiaruzu » Mar 25, 2002 @ 4:00pm

yeah, haha. i know what you mean. damn funny.
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Postby Arisme » Mar 25, 2002 @ 4:56pm

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Objects disappear or are hidden

Postby riddick » Mar 25, 2002 @ 5:31pm

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Postby Arisme » Mar 25, 2002 @ 11:09pm

FYI, these bugs are documented on ScummVM site http://sourceforge.net/tracker/index.ph ... tid=418820 ... looks like the latest builds broke some things here and there :)
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Postby Ender » Mar 26, 2002 @ 2:24pm

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