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New ideas - post your ideas here


Postby (TSC)Bender » Mar 26, 2002 @ 1:32am

I just had an interesting idea for the game. I realized that all the missions were "destroy the enemy" type objectives. There should be some where, you retrieve enemy data, weapons, and hostage situations :twisted: that sort of thing. Just something that came up in my spare time at school today which i unusually have a lot of :D
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Postby James S » Mar 26, 2002 @ 2:08pm

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Postby R0B » Mar 27, 2002 @ 1:26am

"1011001010 NNNNNNNNNNOOOOOOOOOOOOOOOO!!!!!!" -Bender
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Postby (TSC)Bender » Mar 27, 2002 @ 4:55am

Well...Worms 2 had those "retrieve the magic weapon" levels too. It probably wouldnt hurt the game, since many, including me, just play the missions once for unlocking the weapons. I just thought it would make the story more "involving". I liked the hostage missions in the Worms games where u had to take out the enemy before they kill the hostage :) Some of those missions were pretty fun and challenging.
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Postby randall » Mar 27, 2002 @ 5:12am

I had tossed around ideas for alternate objectives, rather than just blowing up the enemy. But thats what Snails live for- big explosions and maiming anyone, even their own team members.

We also wanted to release the game this decade. Obviously we had to set restrictions, because once ideas start flowing they don't tend to stop.

I've only played Worms World Party twice- never played any other versions. Jason has never played any version of Worms, until Snails was released.

Peter might have played Worms, but he didn't write the stories, levels, weapons or characters. So his "Worms" influence was restricted to whatever he provided us in the engine.
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Postby randall » Mar 27, 2002 @ 5:14am

All of this suddenly reminded me that the Snails team has discussed a specific set of new weapons and levels a while ago. Wow, I forgot about it.
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Postby (TSC)Bender » Mar 27, 2002 @ 9:19pm

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Snails is good, but could be much better

Postby Guest » Mar 30, 2002 @ 7:10pm

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eek, mistake

Postby Guest » Mar 30, 2002 @ 7:31pm

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Postby Jaybot » Mar 31, 2002 @ 12:29am

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Postby randall » Mar 31, 2002 @ 12:44am

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cool

Postby Guest » Mar 31, 2002 @ 1:49am

Well, I'm suprised... I'm not the type of person that tries to edit every file I can find to see if I can alter how a game works. Is there any documentation on messing with the weapons or do I just have to try stuff and hope I don't destroy my device?

BTW, I am not using the demo version. What self-respecting mobile gamer doesn't buy Snails?
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never mind

Postby Guest » Mar 31, 2002 @ 1:54am

LOL, nevermind... I replied before I looked at the file. My fault completely, I have no excuse. Sorry. (Reading the file now before I ask any more stupid questions.)
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3 new questions

Postby Guest » Mar 31, 2002 @ 2:47am

okay, I have 2 questions now and I'm hoping they are not stupid, but... oh well, here they are:
1. Are you planning to allow a larger number of total weapons in the future?
2. Any chance of making a place to exchange weapon files?
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Postby Jaybot » Mar 31, 2002 @ 3:10am

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Discuss this game based on the popular computer game "Worms".

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