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Whens the next update?


Whens the next update?

Postby (TSC)Bender » Mar 25, 2002 @ 2:05am

Hello everyone
I heard from pocketgamer.org that a new update was going to be released this weekend. Im not complaining, just curious when its going to come out. Thx for the Jornada 525 support again, its the first game i actually bought for my ppc :D
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Postby Mike Wagstaff » Mar 25, 2002 @ 2:12am

I heard about that update myself. I reckon it's a conspiracy to make PocketGamer.org look silly... ;)
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Postby randall » Mar 25, 2002 @ 6:40am

No, we seriously strive to hit every deadline, and goal that we set. Nothing makes me angrier than missing a deadline: I simply don't. I guess I learned that from working many years in the graphics industry.

Recently, I was taken to the hospital in an ambulance. I am now heavily medicated. This isn't an excuse- I am so frustrated because I can't be the same person I was. I tried to keep the same schedule, and got in way over my head.

You have no idea how embarrasing this is to admit, and frustrating it is to let so many people down. I promise I will release the mission/levels and Shella when I can. But like always, I will not release them until they are perfect.

Jason and Peter have known about my cirumstance since day one. I am so sorry to both of them. I still have many responsibilies and promises to keep with those two, and sure as hell I will keep them.

A new version should be released soon- that is up to Peter. My halting kind of screwed up everyones schedule. Hopefully once we regroup, we can refocus and release the new version without my artwork.

thanks- as long as I am still alive, I am still in the running. Don't count me out.
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Postby » Mar 25, 2002 @ 7:15am

Hey, sorry to hear that. Hope you're okay.

Anyway, i agree that it is a better solution to release an update that the developers are happy with. ...Rather than releasing it early and then have to supplement it with further bug fixes, patches, etc. (Hello Microsoft! :P )
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Postby Dan » Mar 25, 2002 @ 6:42pm

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Postby Mike Wagstaff » Mar 25, 2002 @ 9:08pm

Randall, I can't believe you even think you're letting people down. The communication and openness of the Snails team has been nothing short of fantastic - you have no idea how refreshing it is to see a development team that doesn't hide behind a wall of silence. I know I'm biased, but surely it's impossible to disagree...? :)
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Postby (TSC)Bender » Mar 25, 2002 @ 9:23pm

Nah, ur not letting anyone down. Your health is more important than any game. Besides, we wouldnt have any of ur great artwork and level design without ya :) Hope you get better soon and take your time releasing the next update. Too many updates and games are released prematurely. Its refreshing to have a great game that gets better :)
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i wish you luck

Postby mari0 » Mar 26, 2002 @ 12:22am

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Postby randall » Mar 26, 2002 @ 3:19am

Thanks. We are still trying, and we have had a new build for a couple days now. Some minor restructuring and testing needs to be done, since my new stuff won't make it this time. I think we can include the Holiday levels and music. (or was that supposed to be a secret?)

I let people down because I didn't come clean sooner-I waited until the final hour to say something. Even Jason and Peter were surprised that my work wouldn't be done anytime soon. Was I thinking it would just go away?

I'm still sorry that the 38xx people have problems at times, but I am glad to hear a dedicated few have found a temporary solution. You guys did your part, I think its important for us to try to remedy this once and for all. "Us" meaning Peter of course, I'd hate to have his job, responsibilities and pressure.
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Postby (TSC)Bender » Mar 26, 2002 @ 4:32am

Sweet, those levels made me play the first demo of Snails, even though it was discolored on the 525 then lol
take ur time releasing updates, i use the 1.6 features all the time and they always add a new twist to each round i play. (Love nuking them, with bouncing and fall damage, its devastating :) Even though there were a few features, they were pure genius :)
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