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7.2 FPS Pocket Quake on new Xscale


Postby » Jun 8, 2002 @ 4:52am

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Postby Robotbeat » Jun 8, 2002 @ 5:23am

Die, Palm, Die. If that offended you, then get rid of your Palm OS device.
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Postby Robotbeat » Jun 8, 2002 @ 5:35am

Die, Palm, Die. If that offended you, then get rid of your Palm OS device.
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Postby Robotbeat » Jun 8, 2002 @ 5:40am

Die, Palm, Die. If that offended you, then get rid of your Palm OS device.
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Postby Robotbeat » Jun 8, 2002 @ 5:42am

Die, Palm, Die. If that offended you, then get rid of your Palm OS device.
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Postby entropy1980 » Jun 8, 2002 @ 10:39am

Give me whatever you got I am willing to be Guienea Pig.....I have the Toshiba e740.....I have the next week off let's figure this out! Oh btw seriously crappy numbers from PocketTV as well.... running the same file on my ipaq 3835 and e740 yield 10 fps faster on the Ipaq.... there is defintely something not right! However on VOBenchmark the numbers a double every other StrongArm PPC so something weird is definitely going on!
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Postby Robotbeat » Jun 8, 2002 @ 1:52pm

Die, Palm, Die. If that offended you, then get rid of your Palm OS device.
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Postby James S » Jun 9, 2002 @ 12:34am

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Postby accolon » Jun 9, 2002 @ 12:54am

<div align="center">
<b>while (!asleep()) sheep++;
</b></div>
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Postby R0B » Jun 9, 2002 @ 1:22am

you can adjust the quality of it, the size of explosions ect. Check the pq forum for more info.
"1011001010 NNNNNNNNNNOOOOOOOOOOOOOOOO!!!!!!" -Bender
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Postby Dan East » Jun 9, 2002 @ 3:21am

r_maxparticles is a custom Pocket Quake var that limits the maximum particles. This can help prevent action from slowing down when there are lots of explosions, rocket trails, etc. You can set it all the way to 0 for no particle effects, but I prefer a value of 100 so I can at least see some effects.

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Postby James S » Jun 9, 2002 @ 3:49am

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Postby sponge » Jun 9, 2002 @ 5:48am

holy internets batman.
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Postby accolon » Jun 9, 2002 @ 2:57pm

Thanks. :)
<div align="center">
<b>while (!asleep()) sheep++;
</b></div>
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Postby James S » Jun 10, 2002 @ 12:12am

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