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How to speed up Quake II? (to Dan)


How to speed up Quake II? (to Dan)

Postby NikJEHummer_forgotologin » Jun 28, 2002 @ 9:27pm

How to speed up Quake II using Casio EM-500 with 16Mb Ram? 1 fps - is good, but 2 fps - is better. So, how? :?: :?: :?: :wink: [/b]
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Postby Jadam » Jul 1, 2002 @ 9:02pm

well, Quake II is unplayable anyways, and if you want to speed it up, get a toshiba e740 or iPaq 39xx ;)
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Postby eminefes » Jul 1, 2002 @ 9:21pm

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Postby James S » Jul 2, 2002 @ 3:11am

Jadam still thinks you can run PocketQuake II at 15-20FPS like he said ealier about XScale :/
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Postby killzat » Jul 2, 2002 @ 1:02pm

The e750, or is it 570? Whichever has the xScale, uses the crappy ATI 2D chip, which actually slows the video performance down. Don't get any next-gen PPC with the ATI chip in yet because no software is optimised for it.

It also has the same display bug as some existing iPAQs, so it's a very bad measure of performance. I just got my LOOX from Expansys and Q2's default settings give me around 6FPS, which is just below my optimised CFG ver of PQuake1.

I should get about 8FPS if I optimise, this compares with 3.5/4FPS under a StrongArm 206Mhz. You should note that I've had trouble getting PQ2 to run under xScale CPUs, it sometimes starts fine and others blurts out a weird runtime style error.

I'd love to see a version of PQ/PQ2 take advantage of an ARM5 compiler =).
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Postby eminefes » Jul 2, 2002 @ 6:01pm

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Postby mrs » Aug 5, 2002 @ 8:32am

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Postby James S » Aug 5, 2002 @ 5:50pm

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