This site is no longer active and is available for archival purposes only. Registration and login is disabled.

10fps in open areas on iPaq 2215...


10fps in open areas on iPaq 2215...

Postby Tachion » Jun 21, 2003 @ 8:47am

Tachion
pm Member
 
Posts: 90
Joined: Jan 10, 2002 @ 12:27am


Postby Dihnekis » Jun 21, 2003 @ 12:51pm

Careful, don't get crushed under the weight of my stupidity... the think hurts
Dihnekis
pm Member
 
Posts: 1752
Joined: Dec 30, 2002 @ 8:35pm
Location: St. Augustine, Florida


Postby James S » Jun 21, 2003 @ 4:33pm

<img src="http://home.comcast.net/~sonne/james/tag.gif">
James S
pm Insider
 
Posts: 17064
Joined: Jan 12, 2002 @ 2:33pm
Location: Lexington, KY


Postby Tachion » Jun 21, 2003 @ 6:08pm

I went into the open area on the first map (with the water and all) and did the "timerefresh" command. It was like 9.7 fps or something around there.

I could take a screenshot if you tell me how...
Tachion
pm Member
 
Posts: 90
Joined: Jan 10, 2002 @ 12:27am


Postby James S » Jun 21, 2003 @ 7:15pm

Oh, well who cares about a timerefresh score? Type in "set timedemo 1" "map demo01" or something like that to get a timedemo score.
<img src="http://home.comcast.net/~sonne/james/tag.gif">
James S
pm Insider
 
Posts: 17064
Joined: Jan 12, 2002 @ 2:33pm
Location: Lexington, KY


Postby goodbye » Jul 2, 2003 @ 6:15pm

goodbye
pm Insider
 
Posts: 901
Joined: Jul 21, 2002 @ 4:17am


Postby sponge » Jul 2, 2003 @ 6:25pm

holy internets batman.
User avatar
sponge
Not sponge
 
Posts: 12779
Joined: Jan 13, 2002 @ 8:04am
Location: New Hampshire


Postby damian » Jul 2, 2003 @ 9:38pm

damian
pm Insider
 
Posts: 3960
Joined: Sep 3, 2002 @ 7:59pm
Location: Acton, MA (home), NYC (school)


Postby Guest » Jul 3, 2003 @ 3:47am

I got a timedemo of 4.5 FPS on demo1 with my 2215. DUring play I seem to get around 7 FPS with timerefresh in most areas, around 4 in open. Not quite as good as the original poster said, but a huge improvment over my 3950 which wouldnt open it at all, and my E-125 which got about 1 FPS.

Overall it is slow but very playable, I'd say its just as playable as Quake1 was on my 3950.
Guest
 


Postby goodbye » Jul 3, 2003 @ 3:49am

That last post was me, forgot to log in.
goodbye
pm Insider
 
Posts: 901
Joined: Jul 21, 2002 @ 4:17am


Postby Dihnekis » Jul 9, 2003 @ 10:15pm

Careful, don't get crushed under the weight of my stupidity... the think hurts
Dihnekis
pm Member
 
Posts: 1752
Joined: Dec 30, 2002 @ 8:35pm
Location: St. Augustine, Florida


Postby puos » Jul 10, 2003 @ 5:16pm

puos
pm Member
 
Posts: 289
Joined: Jul 5, 2003 @ 4:48pm


Postby Dan East » Jul 10, 2003 @ 6:13pm

I actually benchmarked PQ2 on my iPaq 3630 a few months ago for a certain hardware company.

I get 2.5 FPS with software rendering, 9.4 FPS with no rendering.

Moose, I'm actually working on PQ1 at this time. I would tell you more, but then I would have to kill you all, which is something I don't have extra time for at the moment.

Dan East
User avatar
Dan East
Site Admin
 
Posts: 5264
Joined: Jan 25, 2001 @ 5:19pm
Location: Virginia, USA


Postby James S » Jul 10, 2003 @ 6:21pm

I'll be your henchman and take care of them for you.
<img src="http://home.comcast.net/~sonne/james/tag.gif">
James S
pm Insider
 
Posts: 17064
Joined: Jan 12, 2002 @ 2:33pm
Location: Lexington, KY


Postby sponge » Jul 10, 2003 @ 6:38pm

Dan: Just reset the post counts, that'll kill off many people :P
holy internets batman.
User avatar
sponge
Not sponge
 
Posts: 12779
Joined: Jan 13, 2002 @ 8:04am
Location: New Hampshire


Next

Return to Pocket Quake 1 and 2


Sort


Forum Description

Discuss Pocket Quake 1 and 2 by Dan East

Moderators:

Dan East, sponge, James S

Forum permissions

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum