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3d cinematic stuff...


Re: 3d cinematic stuff...

Postby Paul » Dec 8, 2001 @ 5:21pm

http://trekbbs.com/ubb/Forum20/HTML/001549.html<br><br>they say lightwave is really easy to use? bah, i dunno, i'm confused now...
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Re: 3d cinematic stuff...

Postby Matt Keys » Dec 8, 2001 @ 9:26pm

It took me four times clicking this thread to decide to post a new message in order to kill the bug.
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Re: 3d cinematic stuff...

Postby Paul » Dec 8, 2001 @ 10:35pm

good news. i found an 'online retailer' willing to give me lightwave for 'free'... ahem.
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Re: 3d cinematic stuff...

Postby Paul » Dec 10, 2001 @ 12:12pm

looks liek newtek make something called inspire 3d as well - is this like a cut-down version of lightwave? i cant work it out.
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Re: 3d cinematic stuff...

Postby Paul » Dec 10, 2001 @ 12:16pm

modelling stuff looks really cool. anyone ever done it like this?
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Re: 3d cinematic stuff...

Postby RwGast » Dec 10, 2001 @ 5:03pm

Yep i do that in max ll the time. Why are you using lightwave? its so buggy!<br>
http://www.angelfire.com/ego/esoteric if you like to play quake3 keep your eye on this site
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Re: 3d cinematic stuff...

Postby Paul » Dec 10, 2001 @ 5:06pm

i heard it was easy to use and had lots of features. foundation imaging use it and they do they stuff for enterprise...
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Re: 3d cinematic stuff...

Postby RwGast » Dec 10, 2001 @ 5:33pm

well the only problem in light wave is modler likes to make holes in your models for no reason. Its really annoying. But lightwave is much much much esier to learn max has a big learning curve.
http://www.angelfire.com/ego/esoteric if you like to play quake3 keep your eye on this site
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Re: 3d cinematic stuff...

Postby Paul » Dec 10, 2001 @ 5:35pm

great, have you ever used poser? i want characters in my scene so i assume the best way is to make them in poser and import - i think i saw a tutorial on doing this, but once they're in there, can i then access the movements i 'recorded' (or however you make them) in poser?
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Re: 3d cinematic stuff...

Postby RwGast » Dec 10, 2001 @ 8:42pm

No i have never used poser. But im sure it will save your man and animation as a lightwave scene and then youll open it up in lightwave NOT modler and be able to edit the animation yourself along with the lighting/camera angles etc etc. Lightwave is really fun to make scences in.
http://www.angelfire.com/ego/esoteric if you like to play quake3 keep your eye on this site
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Re: 3d cinematic stuff...

Postby Paul » Dec 11, 2001 @ 7:27pm

right, i've got lightwave now but the included 20mb pdf manual was corrupted - but i've just found it on morpheus! huzzah!<br><br>i wonder... will i ever actually pay for anything?<br><br>(thats not including all my evil sins, moose)
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Re: 3d cinematic stuff...

Postby MZGuy » Dec 12, 2001 @ 10:56am

Well pay for lightwave and you'll never have the money to pay for anything again ;)<br>I also d***lo***d lightwave, but the manual is over 1000p long, ewwww.
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Re: 3d cinematic stuff...

Postby randall » Dec 14, 2001 @ 5:25am

yes, you can animate a model in poser, but I find it much easier and more flexible with 3DS Max and Character Studio/Bones.<br><br>Either way, you should be able to export and import into your renderer of choice.
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Re: 3d cinematic stuff...

Postby Paul » Dec 14, 2001 @ 6:41am

yeah i had a look, you just make a few keyframes and it fills in the gaps. like i used to do in milkshape. ah... soon we'll have an animated jesus and a quakeguy shooting a moose...
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