You dont like the texture, Chuck? I think it fits very well in a submarine map. But I´m gonna think about it again, thanks for you opinion.

<br><br>Anyway, I will try to do what you said, Randall, using Adquedit. Oh, yeah, BTW, Now I remember what I did to save it. I created the texture using the .mip format in the "new" menu. Then I saved it as ".wad" on the save menu. (There are options to save in both mip and wad extensions).<br><br><br>
Last modification: Diego Cueva - 05/30/01 at 09:17:26