by Diego Cueva » Oct 27, 2001 @ 10:40am
Quake maps are compatible with PocketQuake, but if you want to make a PQ optimized maps here are some hints:<br><br>1- Take 100 as the highest polycount you can have without losing considerable speed performance.<br>2- Some textures doesnt perform well on PPC´s, so you should pay attention to that.<br>3- Keep in mind that you´re making a map that will run on a small device, with low memory, and small screen. The design must be "clean" and rooms must not be too big.<br>
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Last modification: Diego Cueva - 04/31/03 at 17:32:04
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