by Dan East » Feb 7, 2002 @ 4:40pm
OpenGL is open source, but it relies on the 3D hardware in the video card to do most of the work. Obviously Pocket PC devices have no 3D hardware, so the Pocket PC version of OpenGL does all the rendering with software. That's what you are paying for.
Some editors may well contain software renderers, especially since the Quake and Quake II sources have been released. The ones I had played around with required 3D hardware (can't even remember their names - that was a year or so ago). Of course editors with software rendering would be using floating point math. Same with the compilation of the map into the bsp, etc. That would all be done with floating point math, so if building a map is slow on a PC...
Dan East