by Lewil » Jul 24, 2002 @ 4:28pm
hi again,
ok, my POO seems to work well know :)
i understood that i have to free my objects when i shutdown, to have no memory leaks ?
can someone give a small info on what i have to delete and how ? (for any instance of an overloaded object Surface, Sprite, aso... or for my own objects where i use variables, pointers, arrays of variables...)
ThX