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Need Help with POO


Need Help with POO

Postby Lewil » Jul 12, 2002 @ 1:35pm

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Postby Phantom » Jul 12, 2002 @ 2:17pm

Give me some good data and
I will give you the world
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Postby Lewil » Jul 12, 2002 @ 3:06pm

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Postby Phantom » Jul 12, 2002 @ 3:34pm

Give me some good data and
I will give you the world
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Postby Lewil » Jul 12, 2002 @ 3:44pm

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Postby Phantom » Jul 12, 2002 @ 3:49pm

Give me some good data and
I will give you the world
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Postby Lewil » Jul 12, 2002 @ 3:56pm

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Postby refractor » Jul 13, 2002 @ 9:19am

Do you not want the constructor defined as:

myengine::myengine()

in the c file?
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Postby Lewil » Jul 13, 2002 @ 10:47am

heu... i believe this leads to a compil error but... it's been many many tries since then, i'll try again :) thanks
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Postby Lewil » Jul 24, 2002 @ 4:28pm

hi again,

ok, my POO seems to work well know :)

i understood that i have to free my objects when i shutdown, to have no memory leaks ?

can someone give a small info on what i have to delete and how ? (for any instance of an overloaded object Surface, Sprite, aso... or for my own objects where i use variables, pointers, arrays of variables...)

ThX
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Postby D » Jul 25, 2002 @ 1:24am

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Postby s9801758 » Jul 27, 2002 @ 1:58am

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Postby Lewil » Jul 27, 2002 @ 5:36am

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