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Jedi Knight or Dark Forces


Jedi Knight or Dark Forces

Postby Jaymstr » Aug 21, 2002 @ 6:02pm

Amish country smells!
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Postby R0B » Aug 21, 2002 @ 6:20pm

"1011001010 NNNNNNNNNNOOOOOOOOOOOOOOOO!!!!!!" -Bender
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Postby Jadam » Aug 21, 2002 @ 10:00pm

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Postby Mike Bannick » Aug 21, 2002 @ 10:02pm

The president has been kidnapped by ninjas.
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Postby Jaymstr » Aug 22, 2002 @ 5:06pm

Amish country smells!
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Postby James S » Aug 22, 2002 @ 5:42pm

It's not that the copyright prohibits it. The problem is that the source code to the game isn't available to the public. If you nag LucasArts and get them to hand over the source code to either game then someone here will be happy to take a crack at it. Jedi Knights would probably run faster than Quake. If I recall it wasn't very graphically intensive.
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Postby Jaymstr » Aug 22, 2002 @ 6:48pm

Ya, as per graphics, it is definitely not as good as Quake.
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Postby sponge » Aug 22, 2002 @ 6:55pm

But the controls will be a biatch to get good on a PPC.
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Postby Jaymstr » Aug 22, 2002 @ 7:06pm

Nah, just make little shortcuts for the Force powers like in Pocket Quake, or just scroll throught them. You could do the same with the weapons. Just remember-you could have a lightsaber in your pocket at all times.
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Postby Dan East » Aug 23, 2002 @ 3:40am

One of the biggest performance issues with Quake is related to how far into the distance you can see. Obviously when you are in a large, open room, you can see further, thus more surfaces and edges are visible at once (assuming the room isn't just a big empty cube). Jedi Knight has a scale like I've never seen before in a FPS. Some of the levels allowed you to see vast distances, which certainly would hurt performance. So even though it may not have the detail of Quake, it makes up for it in scale.

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Postby sponge » Aug 23, 2002 @ 3:44am

(Most of it) comes down to number of polies, and the parts I remember in JK were wide open, but mostly 2 poly walls.

JK doesn't have a function like r_showtris though so I really can't say for sure.

Both games ran about the same speed on my P100.

The source is still closed, and with no chance of being opened, so that's another small problem.
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Postby R0B » Aug 23, 2002 @ 1:19pm

"1011001010 NNNNNNNNNNOOOOOOOOOOOOOOOO!!!!!!" -Bender
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Postby Guest » Aug 24, 2002 @ 12:58am

How might I go about getting Lucas Arts to release the source code to either one of those games? :lol:
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Postby sponge » Aug 24, 2002 @ 1:19am

E-Mail them and ask YO d00dZ CAN I HAVE TEH S0URCE FOR JEDI KNIGHT! ROOFLOLOLOLOLES!
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Postby James S » Aug 24, 2002 @ 1:43am

haha! I actually laughed out loud at that!
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A discussion forum for mobile device developers on the Windows Mobile platform. Any platform specific topics are welcome.

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