by James S » Sep 2, 2002 @ 2:50pm
AliensTC, for Doom, is the best total conversion ever and has yet to be topped. That's all I have to say.
I personally think Q2 had the best community made levels. Maybe not the most but definitely the best. The Edge, included in Q2, is the best first person deathmatch map ever made no questions about it.
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Doom was more popular with the community because the tools were so readily available and so easy to use. There was no 3rd dimension to worry about. Doom you just drew lines and set their lowest and highest point, viola, a room. Quake you've got to use atleast 6 solids to create the exact same room, and then position them precisely in a 3D viewer. Doom autosnapped rooms together and with a simple Merge command you just created a hallway. Stairs were created automatically by the editor, just tell it how many steps. And with Dehacked you could easily modify any aspect of the game. I even created a darth vader death grip mod for Doom II using only dehacked, took me 20 minutes!
THIS is why Doom was more popular than Quake.
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